Tuesday, September 19, 2017

The GodFather Mob Wars ISO Free Download PPSSPP Setting

The GodFather Mob Wars ISO Free Download PPSSPP Setting




The book by Mario Puzo and the classic film serve as inspiration here, as gamers will join the Corleone family and earn respect through loyalty and fear as they rise through the ranks to become Don in a living 1945-1955 New York.

The Godfather: Mob Wars is a new experience for the PSP system that engages gamers in a turf war as you take over territory in the strategic Mob Wars mode unique to the PSP version of the game. Maneuver your mobsters and play the right cards (literally -- the games Mob Wars gameplay is played out with cards and boards, like a traditional strategy game) to take control of NYC one territory at a time. Once things heat up, drop down on the streets to start knocking heads around and claiming territory in action-packed game sequences. � IGN

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File Name: The GodFather Mob Wars
Publisher: Electronic Arts
Developer: Page 44 Studios, EA Redwood Shores Studio
Genre: Action
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File Size: 797 MB


Best PPSSPP Setting Of  The GodFather Mob Wars Gold Version.1.3.0.1
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Saturday, September 9, 2017

The Mobile Platform Wars

The Mobile Platform Wars


We live in exciting times for mobile operating systems, like watching the birth and evolution of the desktop operating system we are now witnessing the same process take place on our mobile devices.  While for many the battle of mobile platforms seems to be a two horse race between Android(Google) and iOS(Apple) we are really just at the beginning of ensuing struggle for market dominance with two new mobile operating systems(Windows Phone 7 and Meego) scheduled to arrive within a year.  We are about to see 6 big players Android, iOS, Windows Phone 7, BlackBerry OS, WebOS and Meego fighting for your hard earned dollars.  Each one of these have huge industry players behind them so its bound to be a tough fight.  Here is a list of major backers for each operating system, some of the biggest companies in the tech world.

Android: Google
iOS: Apple
Windows Phone 7: Microsoft
Meego: Intel and Nokia
Blackberry: RIM
WebOS: HP

While Nokias Symbian still remains the clear market leader at 40% share globally, over double the size of the next biggest contender, Android at 17%, it is rapidly losing market share.  With Symbian^3 released earlier this year and Symbian^4 slated for release next year its clear that Symbian will be around for a while on Nokias low cost handsets. Despite the fact it doesnt get much press the market for cheaper "dumb phones" is still huge particularly in the developing world where demand for rugged, low cost, low power handsets still remains the dominant market force.  Nokia is now pinning  its hopes for a slice of the smartphone market on its partnership with Intel to create a range of Intel powered mobile devices running their newly developed OS Meego.  You won be getting youre hands on a Meego handset any time soon though, possibly mid 2011 at the earliest.  Meego is also Intels bid for a piece of the lucrative smartphone processor market which is currently dominated by ARM.

How many major players can the market for smartphones support?  At the moment there are really two markets for smartphones, the consumer market and the business market.  The consumer market is dominated by Android and iOS and the business market mainly by Blackberry and Windows CE.  Its difficult to say at the moment whether this two market situation will remain or if WP7 will bring in consumers or if Android can win over businesses.  The lacklustre response to RIMs latest flagship, the BlackBerry Torch, is a huge blow to RIM who, like Nokia, have fallen behind Android and iOS in terms of popularity, usability and features and are rapidly losing market share.  The desktop operating system market only manages to support 3 major players, Windows(Microsoft), OSX(Apple) and Linux(Mainly Ubuntu by Canonical and also various other Linux distros).  If it is fair to draw the comparison then someone is going to lose out and with so much money at stake failure will be disastrous for those involved.

The recent purchase of Palm by HP and the upcoming release of WebOS 2.0 means that well start seeing a bunch of new hardware hitting the market soon.  HPs plans to enter the consumer tablet market will mean we should start seeing WebOS tablets appearing in 2011 as well as a range of smarthpones.

Android and WP7 will also be vying for the affections of phone manufacturers given that they do not produce their own hardware but rather supply their OS to manufacturers such as HTC, Samsung, LG, Sony Ericsson, Motorolla and more.  Depending on the reception that WP7 gets with consumers it could replace Android as the current favourite with both manufacturers and consumers.

Adding to this is the burgeoning market for tablets which opens up another battleground for the mobile OS market.  With the release of the iPad and a ton of Android and Windows 7 powered tablets and more on the way as well as RIMs announcement of its new PlayBook things are just starting to heat up in the tablet world.

In the current App driven market there is also the need for any mobile platform to attract developers.  Each mobile OS needs to provide developers with a set of easy to use tools and a clear revenue stream like Googles Android Market and Apples App store.  The ability to attract developers can make or break a mobile platform as consumers now expect the high degree of customisability and choice provided by having a huge pool of applications to choose from.  Can WP7 and Meegos new development environment be able to lure developers away from Android and iOS?  Its way too early to say but its clear that winning the hearts and minds of developers will be critical to success.

Who will win?  Its far too early too tell but one things for sure, the next few years are going to be mighty interesting and critical to the future success of some of the biggest names in technology.

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Thursday, August 10, 2017

The Super Robot Wars Series Its finally in English but what is it

The Super Robot Wars Series Its finally in English but what is it



A few days ago something happened many people never expected to see -- Super Robot Wars has officially released in English! Now, why is this a big deal? Well thats simple. Its because it is a game that basically cannot be released in the West (but now theres ways around it)! So, why is it cant be released in the west, and what exactly IS this game? Well, let me explain.

The Super Robot Wars series is a Banpresto game that has been going on for many years now, with so many games that it would be impossible to list them all here (well, not impossible, but it would take too much time). Its a tactical role playing series, similar to other well known games like Fire Emblem, where you build a team of different characters, but rather than playing as units on foot, everyone is in some sort of giant robot. These robots and characters are taken from a wide verity of anime, manga, and game series, and the game gives you multiple ways to customize them as you battle your way across the story. You can buy and equip different equipment, you can upgrade and unlock different weapons and abilities, you can upgrade the different stats of each unit, and you can even unlock skills and level up the units pilots as well -- which can also be in different mechs unlock as the story goes on as well. Theres a lot of dept to this system, and some games in the series take it even further by allowing you to group up units and have sub pilots, and theres also support attacks.

As for the main gameplay itself, maps are grid based with you moving each unit during your turn, and you are given different options on what each unit can do during their turn. Example, in the brand new SRWV characters can use spirit actions to buff themselves or activate other special moves, but when close to an enemy you also have the ability to attack them using a wide verity of weapons. Mechs typically have a wide verity of both ranged and melee attacks, and each one is effective against different types of enemies (some weapons have an ammo limit as well). The size of enemies you are fighting matters as well, and depending on what weapons the enemies are using it will determine if they can counter attack you or not. Example, you could use melee attacks on a giant long ranged cannon enemy, but that enemy would not be able to fire at you with such close range. This same concept applies for you as well, so when are are being attacked you are given even more options on how to respond. Rather than just using attacks, you can use a defensive state to try to block some damage, or you can ready yourself to evade. Its also possible to pull in other units as support if they are close by and have the abilities unlocked, which can sometimes be key to surviving.  On top of all of this, battleship units can fight and support your main units as well, and you can even recall units for repairs. Once you have finished your turn, the enemy will take theirs (which is where the counter attack and defensive options come into play), and then the game will switch back to you again. This is pretty typical of tactical games, but what isnt typical is how the mission structure plays out.


Rather than simply having a main goal in each map, the game also throws an optional objective at you. Completing these extra objectives will unlock "SR Points" that will reward you with extra money for earning them, but at the same time the game will get harder or easier based on how many SR Points you have. Get a lot of SR Points? Game is going to get harder for you. Start failing the optional objectives after? Game will go back to normal mode. Its a way the game tries to scale based on your skill, but it can be stopped by simply ignoring SR Points once in awhile. Theres also split paths throughout the adventure, and multiple secrets to find and unlock. Thankfully the games have a New Game + mode where you can keep on playing to see what you missed.

Now hold on, does this seem familiar to anyone else? Well, if youre a Nintendo fan it should. Although Super Robot Wars has never been released in the West due to all the licensing issues (as it contains series like Gundam, Full Metal Panic, Macross, Evangelion, Code Geass, Zoids, and many, MANY, others -- depending on the game), "versions" of it have made it here. Starting on the GBA, Super Robot Taisen OG (Original Generation) has been released here. OG1 and 2 were both released on the GBA, and they follow their own stories with original characters and mechs that were both created for the OG games and have appeared in mainline SRW games. In other words, some characters and mech designs may appear to be similar to that of other series, but they are characters all their own thus there are no legal issues. Of course despite us getting 1 and 2, the following games were never released in the West -- nor were the remakes of 1 and 2. Instead what was released here after was quite a bit different.

Endless Frontier is a more traditional turn based RPG set within the SRWOG storyline, but its history and legacy are both a lot more complicated than that. While it is a SRWOG game (set within another universe), the game itself is a sort of sequel to another Banpresto title called "Namco X Capcom." Yes, thats right, the Namco and Capcom crossover tactical RPG that we never got. This game was in a similar style to SRW when it came to its tactical gameplay and crossover based storyline, but rather than picking attacks and watching the attacks play out in a cutscene, it introduced a new action like system where you press different buttons to use combo attacks. Each attack was set to a different button, and the goal was to dish out as much damage as possible during each turn. This is the very same battle system that was adapted for the Endless Frontier system, and its one that 3DS fans may know as well (which Ill explain shortly). Besides using a version of the battle system from Namco X Capcom, the lead characters Reiji and Xiaomu also appear in the Endless Frontier story along with some other characters and crossover characters. Basically, Endless Frontier is a side story to the SRWOG story, that takes place after Namco X Capcom, and is important to the overall SRW story -- as well as to Project X Zone.


As mentioned above, the combat system from Namco X Capcom and Endless Frontier may sound familiar to 3DS players. Well, thats because its a version of the one seen in the 3DS series "Project X Zone." Although Endless Frontier did receive a sequel that was exclusive to Japan, the 4th title in this line of games (or technically second mainline title) was released in the west, and so was the 5th. Project X Zone takes place after Endless Frontier 2, and once again plays a lot like a mainline SRW game. Its a tactical role playing game, it has its own original characters, Reiji and Xiaomu are back, two of the main characters from Endless Frontier are here, and like NxC before it, it features a wide verity of characters from different series. Again, its the same style of crossover game as SRWs mainline, but with characters from Namco, Capcom, and SEGA instead (and Nintendo in Project X Zone 2).  Still with me? Hopefully, thats a yes.

Although a few of the Original Generation games made it overseas, and Project X Zone happened, the main Super Robot Wars series was still too much of a legal mess to ever be brought over. Some games were automatically not allowed here due to the inclusion of the Macross series (which is one of the biggest legal messes youll ever come across when it comes to entertainment), while others would have still been difficult due to the amount of crossovers in them. While series like Gundam and Cross Ange (which is in SRWV) wouldnt be an issue (considering Banpresto is a part of Namco which is a part of Bandai which owns Sunrise as well), series like Space Battleship Yamato 2199 and Getter Robo wouldnt be as easy. Considering this series isnt one that is well known in the west and is more for a niche audience, it may not even be worth paying for the licenses at all. Really theres a lot of reasons why this series hasnt been released here, and it may never be... But wait, then what was all of this about? Are you saying this game still hasnt been released in the west? Well, yeah. Yeah I am.

Super Robot Wars V is the latest entry in the mainline series, and it has not been released in the west -- instead it was released in Asia! Rather than dealing with all the legal issues, the game was fully translated into English, and released in Asia instead. The game still features a Japanese dub, but all menus and text are fully in English, and the cutscenes are subtitled as well -- the same as how things were handled in Project X Zone 1 and 2. Of course the down side to this is some funky grammar errors may pop up from time to time, but in general the translation is done very well (and A LOT better than SRWOG Moon Dwellers which was also released in Asia with English last year). Also since the game is on PS4 anyone who is willing to import it can play it, but you would need a second PSN account if you want to purchase the optional DLC.

So, now the question is... Is this a series you should get into? The answer to that is, it really depends on  you. First of all, unless you know Japanese you cannot experience the entire thing. Super Robot Wars V is the start of a brand new series within the mainline titles (so English speakers do not need to worry about the past), but if you want to see all of stories you have no choice but to play the vast majority of them in Japanese (I say vast majority as there are fan translation projects out there). Secondly, its going to depend on what types of games you like, and if you know the characters or not. If you like TBS games, then this series may be worth it to you either way. They are a lot of fun with a lot of depth, but they are even more fun if you know the characters and stories that are being told -- and thats the main deciding factor. These games are pure fan service, and that alone will be the deciding factor for many. So, ask yourself. Do you like any of the series represented in these games? Then go for it if you do.

Ok, thats a lot to take in -- I know, but what about the games we do have access to here (officially)? Well, although I mentioned them all above, I figured Id include a short list here at the end for those of you who are interested in this series and would like to try the games out in some form. So, here they are:

Super Robot Taisen OG - GBA Tactical RPG, and first game in the SRWOG series.

Super Robot Taisen OG2 - GBA Tactical RPG, and second game in the SRWOG series.

Super Robot Taisen Endless Frontier - DS RPG, with the combat system from Namco X Capcom and Project X Zone, and is a story set in another world within the SRWOG series. Its also the "sequel" to NxC.

Project X Zone - 3DS Tactical RPG featuring characters from Namco, Capcom, and SEGA games. Its the follow up to Namco X Capcom and the Endless Frontier series.

Project X Zone 2 - 3DS Tactical RPG featuring characters from Namco, Capcom, SEGA, and Nintendo. Sequel to PxZ1.

Super Robot Wars OG Moon Dwellers - PS4 Tactical RPG. Released in Asia in English, and is the latest in the OG series. It features characters from Endless Frontier as well.

Super Robot Wars V - PS4 Tactical RPG. Released in Asia in English, this is the first SRW mainline game to be officially released in English, and the reason I typed this to begin with.


Well, that about covers it! For anyone who has been waiting to play a SRW game for awhile, now is your chance! And for those of you who have never played the series or any related titles (like PxZ), then you have a good starting point as well.

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Tuesday, August 8, 2017

THE LUCASARTS ARCHIVES VOL II Star Wars games to be proud of

THE LUCASARTS ARCHIVES VOL II Star Wars games to be proud of





Something to get out and play after the impending Sithiness of Force Unleashed 2 leaves you screaming like a Rancor keeper who has just had his favourite beast portcullis`d  by some young idealistic oik with paternal abandonment issues and overburdened with chores on his uncles moisture farm ! If only these moisture farmers let their nephews chill and go play with their friends power converters .....

Any way , 5 Incredible Star Wars Titles  , now that`s not a statement that you could use to describe to many modern Star Wars games compilations now is it . 

The five incredible titles in THE LUCASARTS ARCHIVES VOL. II Star Wars Collection  are :





  • Star Wars: Rebel Assault
  • Star Wars: Rebel Assault II: The Hidden Empire
  • Star Wars: TIE Fighter Collectors Edition CD-ROM
  • Star Wars: Dark Forces (demo)
  • Star Wars: Making Magic (Multimedia CD-ROM featuring a behind-the-scenes look at the then  new versions of the Star Wars films)


The Rebel Assault Series heralded the CDROM era on pc , and would work awesomely on touch screens like the ipad , joojoo and Libretto W100 if anyone is listening .Hmmmh now there is an idea I may try installing this lot to the W100 to see what happens. The Dark Forces demo alone is more impressive than any latter day Star Wars games such as the  Force Unleashed  series, this is where we were introduced to Kyle Katarn and Dark Troopers, and TIE Fighter , well is the greatest Star Wars game ever written , sorry, what was that ,  yes My Emperor , a rebellion to crush? I`ll hop in my Tyderian and get right on it as soon as I manage to slow my pc down enough to run the game .... 

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THE LUCASARTS ARCHIVES VOL. II INSURED DELIVERY
















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